Building Appweb from Source

Appweb releases are available as source code distributions. Several build environments are supported:

The source code has been designed to run on FreeBSD, Linux, Mac OS X, VxWorks and other operating systems. It has been tested under Fedora and Ubuntu Linux based on the Linux 3 Kernel, Microsoft Windows 7, 8 (32 and 64-bit), VxWorks 6.X and MAC OS X 10.11.

Accessing the Source Code

With each Appweb release, a complete source code snapshot is provided. You can download a source package from the Appweb web site or you can retrieve it from the Appweb GitHub repository. If you download from the repository, please use the master branch for the most recent stable snapshot. For less stable daily builds, use the dev branch.

Download Source GitHub Repository

Installing Packages

Appweb can be extended via extension third-party packages using the Pak utility. There are many packages including support for PHP, Angular and ESP skeletons.

Packages can be installed via simple Pak commands. For example:

pak install esp-angular-skeleton

See the Pak Web Site to read about Pak and to Download Pak.

Building Appweb from Source

The Appweb source distribution contains all the required source files, headers, and test framework to reconfigure, build, and verify Appweb. The software supports three methods for building from source.

Building via make is the simplest way to build. Use make if you want a default build or if you need to integrate Appweb with an existing make-based build system. Build with MakeMe if you want to customize or configure the software for your system, or if you need to cross-compile for another operating system or architecture. Use the Visual Studio or Xcode if you are most comfortable with these tools and want a default build.


We use the MakeMe tool internally to generate the Appweb Makefiles, MakeMe and IDE projects. This cool tool generates clean, efficient makefiles and projects. The MakeMe project documents how to use these generated Makefiles and projects as they are the same for all projects that use MakeMe. For full details, read on, courtesy of MakeMe:

Building from Source

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